MetaVersus WISH Online (Development Build) [260904] Update
A 1:1 deck-building duel between you and me, MetaVersus WISH Online!
Hello, Duelists! This is the MetaVersus development team.
'MetaVersus WISH Online' has just been updated.
Note: MetaVersus WISH Online is currently available only to a select group of players. To get access, please visit the Team Crescendo Discord.
Update Details
Duelists
- [ Giselle ] has joined the fight!
- (During the test period) She is now one of your owned Duelists and has become a regularly playable Duelist.
- Duelist quests have been added.
- [ Manovez ] has joined the fight!
- (During the test period) He is now one of your owned Duelists and has become a regularly playable Duelist.
- Duelist quests have been added.
- A balance patch has been applied.
- For details, please see the [260904] MetaVersus WISH Online Balance Adjustment Notice.
- Fixed an issue where resource icons did not appear in skill text on the Duelist details screen.
Matches
Visual Effects
- Revised the visual effects for disruption effects.
- Added a new animation for when your effect forces the Rival to gain a Market Card.
- For the 4 disruption effects (making the Rival gain cards, making them discard from hand, and forcing them to reveal and discard from their deck), the animation and warning now appear together.
- Warning messages have been unified into 3 types, "Forced to gain a card / Forced to discard from hand / Forced to discard from deck", and now appear over the Discard Pile where the card actually lands instead of in the middle of the play area.
- Card gain animations now all play for the same length of time.
- Cards going into the Draw Deck or the Rival's area now flip face down while moving.
- Shortened the animation that draws a random effect.
- When another card's effect is cast in its place:
- The choice UI and card preview now show the card that is actually being cast.
- Added a "Substituted" label below the Played Card.
UI
- Fixed an issue during the Rival's turn where the timer covered the ✕ button on the deck view and Match Log windows, making them impossible to close.
- Fixed an issue during the Rival's Buy Phase where the Market highlighted cards the Rival could buy, and tapping a card showed a "Not enough Gems…" warning. During the Rival's turn, highlights are now off and tapping a card only enlarges it.
- Fixed an issue where cast conditions were missing from the skill text viewable during a match.
- Improved the choice UI.
- Lightened Knapsack: Identical cards are now grouped so you can choose how many to pick
- Mystical Pocket Watch:
- Fixed an issue where the card you needed to choose was buried under other cards and could not be picked up
- Fixed an issue where placed cards jumped to strange locations
- In certain choices, the 'Pass' button has moved from the bottom center to the top right of the title bar.
- Fixed an issue where card illustrations did not load in 6 types of choice UI.
'Battle Lab' Match Mode
- The 'Cheat Settings' summary panel on the left side of the lobby has a new design.
- Settings changed from their default values are shown in pink, and tapping a field opens its settings tab directly.
Optimization
- Lightened the title screen intro animation on mobile.
- Fixed an issue on mobile where the title screen flickered as it recalculated every time the address bar moved.
- The screen now transitions only after all title screen illustrations have loaded.
- Fixed an issue where the Graphics 'Motion' option in Game Settings was not applied on the Select Match Mode screen.
Bug Fixes
Card Text
- Fixed an issue where, when a random card's effect had to be cast, the played card itself could be picked as the substitute effect. (If there are no cards available to substitute, the original effect is cast as is.)
- Card text has been revised.
- Fixed line breaks and bold text in card text that did not match the original design
- Fixed line breaks and bold text in card text that did not match the original design.
- Fixed an issue where the 'Wishing Star-upgraded parts' of some cards were not highlighted
- Fixed an issue where card names within the text of some cards were not shown in bold
- Polished the text and layout of various other cards
Friendly
- Fixed an issue where the time limit, First Player, and Duelist reveal settings reset to their defaults when returning to the room after a match.
- Fixed an issue where shared popups such as "Leave room" were off-center on wide windows.
First Login
- Fixed an issue where the first-login guide never appeared on the game screen.
Other
- Fixed various other reported bugs.
For questions about the update or the game, please reach out on the Team Crescendo Discord.
Thank you for your continued interest and support!
