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MetaVersus WISH Online (Dev Build) [260719] Update

A 1:1 deck-building duel between you and me, MetaVersus WISH Online!

Hello, Duelists! This is the MetaVersus development team.
'MetaVersus WISH Online' has just been updated.

Note: MetaVersus WISH Online is currently available only to a select group of players. To get access, please visit the Team Crescendo Discord.

Update Details

Duelists

  • The Duelist [ Dana ] is now complete!
    • Her 'In development' tag has been removed, and she is now a fully playable Duelist.
    • The remaining Duelists tagged 'In development' have been disabled (marked as Not owned).

Game Settings

  • The Game Settings screen has been redesigned. (Responsive web support will come later.)
  • Several new options have been added to Game Settings.
    • Added the 'Auto-advance during a match' option.
    • Added the 'Hand Sorting' option.
    • Added the 'Market card purchase controls' option.
    • Added the 'Streamer Settings' option.

Visuals/Graphics

  • The matchmaking screen has been redesigned.
  • Added the ability to view the remaining cards in the Market Pile.
  • Improved the design for viewing the Market Pile, the Remove Pile, and Discard Piles (yours and your Rival's).
  • Added a speed-line effect when you deal heavy damage to your Rival.
  • Added a crowd roar when you deal heavy damage to your Rival.
    • The crowd roar can be turned on or off in 'Game Settings'.
  • Adjusted the order of some animations that play when a card is used.
  • The "effect speech bubble" that appears when a card is used now covers the entire card.
  • Updated the HP change animation.

Bug Fixes

  • Fixed an issue where damage taken or healing received from card effects was applied twice.
  • Fixed an issue where damage already dealt could be canceled.
  • Nersern "Cursed Relic":
    • Fixed an animation that made it look like "Gold" was gained twice.
  • Fixed an error in the Battle Lab where resources were not reset to 0 when the resource cheat was turned on and off.
  • Fixed an issue in the Battle Lab where the AI Rival would only Wish without drawing cards on its first turn.
  • Made numerous improvements to online animation sync and stability.
  • Fixed various other reported issues.

For questions about the update or the game, please reach out on the Team Crescendo Discord.
Thank you for your continued interest and support!

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