News

MetaVersus WISH Online (Dev Build) [260830] Update

MetaVersus WISH Online: the 1v1 deck-building duel between you and me!

Hello, Duelists! This is the MetaVersus development team.
'MetaVersus WISH Online' has just been updated.

Note: MetaVersus WISH Online is currently open only to a select group of players. To get access, please visit the Team Crescendo Discord.

Update Details

Content

Ranked Match

Ranked Match Normal League Trophy Formula
  • Trophies awarded for wins in the Normal League (Beginner to Major 2) have been increased.
    • Base Trophies increased: 25 → 30
    • Strong Rival bonus Trophies increased: 4/8/12 → 5/10/15
    • Win streak bonus Trophies increased: 4/8 → 5/10
    • Retry bonus Trophies adjusted: 4/8 → 3/6
    • The comeback bonus has been changed.
      • It has been significantly increased and is now applied as a multiplier to your final Trophy total (x1.5~3).
  • The Trophy cost of Grit Recharge in the Normal League has been increased.
    • Beginner: -5 → -8 (+3 Grit)
    • Trainee: -14 → -18 (+5 Grit)
    • Rookie: -18 → -20 (+5 Grit)
    • Minor 1: -24 → -30 (+4 Grit)
    • Minor 2: -30 → -40 (+4 Grit)
    • Major 1: -36 → -50 (+3 Grit)
    • Major 2: -40 → -60 (+3 Grit)
  • In the Normal League, you can now be promoted by up to 2 tiers in a single match.
  • Fixed an issue where AI Rival matchmaking stopped working after too many matches against AI Rivals.
  • Your previous Choose Candidate Duelists selections no longer reset.
  • The matchmaking screen now shows the tier icon, tier name, Trophy/Pro Trophy count, Promotion Match badge, and (in the Pro League) the Pro Trophies awarded as rewards.
  • Refined design details in the Duelist Ranking.

Battle Lab

  • Added Coach messages.
    • Messages appear whenever certain situations come up during a match, and the match pauses while a message is shown.
    • They are on by default for Account Level 3 and below, and off by default for level 4 and above. You can change this in 'Battle Lab - Cheat Settings'.

Campaign Mode

  • Changed the time limit in Tutorial Stage 5 to Unlimited.

Quests

  • A red dot now appears on the Event/Quests button in the main lobby when you have rewards to claim.
  • A red dot now appears on each category when you have rewards to claim.

Features

Forfeit on Leaving Mid-Match

  • Closing MetaVersus WISH Online during a match (refreshing, closing the tab, going back, etc.) now counts as a Forfeit.
    • This does not apply if your internet connection drops.

First Login Guide

  • Added a guided introduction on your first login.
  • Added nickname setup.
    • Nicknames can be the same as other Duelists' nicknames.

Profile

  • Fixed an issue where you couldn't view the Rival Duelist's profile during a match.
  • You can now view a Rival Duelist's profile outside of matches.
    • Friendly lobby, Duelist Record, Ranking leaderboard
  • Turning on 'Streamer Mode' in Game Settings now hides your profile from Rivals.
  • Fixed an issue where the match history on your profile looked different to you than it did to Rivals.

Security

  • Simultaneous logins are now blocked.
    • Logging in on another device now ends your existing session. (Any match in progress is kept, and you can continue it if you reconnect quickly.)
  • We also reviewed server and account security.

Optimization

  • Optimized in-game image specs.
  • Made optimizations to reduce frame drops during matches.

Visuals

  • The End Phase button now blinks when you have nothing left to do this phase.
  • Added an hourly playtime reminder.

Bug Fixes

Matches

  • Fixed some visual effects:
    • The original card stayed in place while a card was moving, so two copies appeared
    • When gaining a Market Card through an effect, the card also stayed in its Market slot, so two copies appeared
    • The original card showed underneath during the 'Vault' animation
    • Taking damage during the Last Turn left the HP number stuck at its old value
    • Music cut off abruptly at the end of a match
  • The in-match menu no longer closes when the turn passes.
  • Fixed an issue where the time limit didn't count down while waiting for the Rival on the entry screen.
  • Swordswoman’s Resolve+, Rose Thorn Shield+ : Fixed an issue where these cards had no effect.

Ranked Match

  • Fixed an issue where AI Rivals could make their final pick with a Duelist that had been banned.
  • Fixed an issue in matches between different tiers where the ban/pick screen didn't appear for the side with only 1 candidate, making the match impossible to continue.
  • After ban/pick, if only 1 Duelist remains, they are now selected automatically.
  • Fixed an issue where matchmaking started even though not all candidate Duelists had been selected.

Profile / Cosmetics

  • Fixed an issue where a Profile Picture that failed to load once stayed blank.
  • Fixed an issue where Profile Frames disappeared or appeared late before and after loading.
  • Profile cards on the matchmaking screen now show your equipped Profile Picture instead of the Duelist thumbnail.
  • Fixed an issue where the Rival's Profile Picture spilled outside its frame in Friendly matches.
  • Fixed an issue in the Cosmetics list where the 5th slot appeared on the second row before moving into place.

Quests / Rewards

  • Fixed an issue in Daily Quests where Combat Phase damage wasn't counted as '5 or more at once.'
  • Win streaks are now counted separately for each match mode.

Display / Controls

  • Fixed an issue where images in the Ranked Match and Event Match Guides didn't appear.
  • Fixed an issue where screen transition effects covered the entire window instead of just the game screen.
  • Fixed an issue on mobile where long-pressing a card opened a new browser window showing the original image.
  • Fixed misaligned arena coordinates in landscape mode on mobile.
  • Fixed an issue on mobile where the touch sparkle effect was drawn stretched vertically.
  • Fixed an issue on wide screens where card reveal and skill use speech bubbles pointed to the wrong place.
  • Fixed incorrect Tutorial highlight positions.
  • Fixed an issue where the title music briefly played when pressing the Enter button on the title screen.
  • Unified the search/sort tools across all screens to the same standard.
  • Fixed various other reported bugs.

For questions about the update or the game, please reach out on the Team Crescendo Discord.
Thank you for your continued interest and support!

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