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MetaVersus WISH Online (Development Build) [260731] Update

A 1v1 deck-building duel between you and me: MetaVersus WISH Online!

Hello, Duelists! This is the MetaVersus development team.
'MetaVersus WISH Online' has just been updated.

Note: MetaVersus WISH Online is currently only accessible and playable for a select group of players. To get access, please visit the Team Crescendo Discord.

Update Details

Match Mode

  • Added 3 "Pocket Watch" Consumable items that can be used during matches.
    NameUsesEffect
    Rewind Pocket Watch3 times per matchUndoes your most recent action.
    (Actions that can be undone: playing a card, buying a card, Skip Phase)

    • The time limit is not rolled back.
    • If you cast a Random effect, undo it with this item, and then cast it again, you will get the same result as the first time.
    Fast-Forward Pocket Watch3 times per matchCard effect animations play 2x faster for the rest of this turn.
    Extra Time Pocket Watch2 times per matchAdds 30 seconds to the time you have this turn.
    • During your turn, tap the remaining time to open the Pocket Watch menu, then press the button for the watch you want to use.
    • The menu now opens automatically when you are running low on time.
    • You cannot use Pocket Watches or open the menu during the Rival's turn.
    • Pocket Watches are currently free to use, but once the official service launches, they are planned to become purchasable items that are used up each time you use one.
  • If you disconnect during a match, you can now reconnect and continue the match.
    • You can return as long as you have not yet received a Forfeit from Idle warnings.
    • If you disconnect while a card effect is resolving, the game returns to the state right before the effect was cast and continues from there.
  • Added the Ranked Match lobby. (It cannot be played yet, as the content is still in preparation.)
  • Improved the Match Mode Guide for Ranked Match and Event Match.

Duelists

  • Balance changes have been applied. For details, please see the [260731] MetaVersus WISH Online Balance Adjustment Notice post.
  • Yongho
    • Improved the detailed implementation of some card effects.
  • Updated the Additional Rules instructions.
    • Nersern : Set up cards outside the Market so there are 15 → Set up an additional +15 cards outside the Market
    • Tibor : Take the “Rage Level marker card” and set it up → Set 'Rage Level' to 0

Visuals/Graphics

  • Made the Tutorial and match results screens responsive to different window sizes.
  • Skill cast options now show the character's thumbnail and the title "Cast [Name] Skill".
  • Shortened the wait time for effect speech bubbles (the bubbles that cover small cards) and card reveal animations.
  • Fixed an issue where the left and right edges of the screen were cut off depending on window size.
  • Fixed some motion and effect animations that did not follow the "Motion" / "Effects" options in the Graphics settings.

Performance

  • The way the game runs has been completely overhauled, making loading and screen transitions faster.
  • The download size when connecting has been reduced by more than half.
  • Frame rate drops on lower-spec devices have been greatly reduced.
    • Frame drops when dragging cards have been reduced by more than 3x.
    • Frame drops on the Select Match Mode screen have been reduced by more than 17x.
    • Improved how the buy-available indicator and the Market panel are processed, reducing the amount of calculation needed.

Quality of Life

  • Added open source notices to Settings.
  • Fixed an issue where some full-screen UI would close when tapping outside it instead of the X button.
  • Fixed an issue where the notification message at the top of the Friendly lobby appeared in the wrong position.
  • Fixed an issue where the time limit display covered the Duelist info / Profile buttons.

Bug Fixes

  • Fixed bugs in card effects.
    • Torch: Fixed an ordering bug where the card you looked at was drawn again right away.
    • Ten Thousand Things: Fixed an issue where card names and illustrations did not appear in the choice UI.
  • Fixed an issue in Friendly matches where the Rival still appeared in the lobby after closing their browser.
  • Fixed an issue where the lobby music overlapped during the Duelist introduction animation.
  • Fixed an issue where battle music overlapped during the Last Turn.
  • Fixed an issue where the title screen music cut out each time it looped.
  • Fixed an issue where the game froze when the choice UI appeared.
  • Fixed 3 issues where the game froze on certain card effects.
  • Fixed an issue where hit and healing indicators did not disappear when Effect settings were set to "Minimize".
  • Fixed an issue where the checkered pattern used throughout the game periodically fell out of alignment.
  • Reduced stuttering on mobile when a character's HP was low.
  • Fixed an issue where the width of the choice UI was misaligned depending on window size.
  • Fixed various other bugs.

For questions about this update or the game, please reach out on the Team Crescendo Discord.
Thank you for your continued support!

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