MetaVersus WISH Online (Development Build) [260704] Update
A 1:1 deck-building duel between you and me: MetaVersus WISH Online!
Hello, Duelists! This is the MetaVersus development team.
'MetaVersus WISH Online' has just been updated.
Note: MetaVersus WISH Online is currently available only to a select group of players. To get access, please visit the Team Crescendo Discord.
Update Details
- Duelists
- [ Nersern ] is now complete!
- The 'In development' tag has been removed, and Nersern is now a fully playable Duelist.
- [ Crimson ] is now complete!
- The 'Pre-Open' tag has been removed, and Crimson is now a fully playable Duelist.
- [ Nersern ] is now complete!
- Visuals/Graphics
- Added animations for created and vanishing cards: created cards appear with a sparkle, and vanishing cards get pulled away during the Cleanup Phase.
- Improved display of gained cards: the icon and color now change depending on how the card was gained (gained, bought, or created).
- When gaining cards to your hand: the card flies into your hand, then sparkles with a situational icon so you can see at a glance what you gained.
- Improved skill cast visuals: added effects when casting, and Passive activations now play out more cleanly and quickly.
- Added 'Instant' effect animation: cards that activate straight from your hand now have their own dedicated animation.
- Added warnings for disruptive effects: a warning message now appears when a Rival's effect forces you to discard or gain cards.
- Polished card text across the board.
- Convenience/Performance
- More card illustrations, situational UI elements, and sound effects are now preloaded at the title screen, reducing stutter during matches.
- Cleaned up the skill confirmation popup and the cast cut-in screen.
- Bug Fixes
- "Heaven or Hell": Fixed an issue where only 1 Warhammer was gained instead of 2.
- "Evil Spirit": Fixed a visual issue where, when you drew another Evil Spirit during the Cleanup Phase, the previous Evil Spirit looked like it hadn't been discarded.
- When the Rival checks a card and returns it, the animation now correctly shows it going to the Rival's Deck instead of looking like it went to your deck.
- Choice prompts on cards such as "Recruitment": Fixed an issue where Yes/No choices didn't work.
- Reduced an issue where the AI Rival would sometimes freeze during its turn.
- Added a safeguard against an issue where the screen turned black and the game couldn't continue when finishing with the Wishing Star.
- Also fixed the Discard Pile removal display and various other reported issues.
For questions about updates or the game, please reach out on the Team Crescendo Discord.
Thank you for your continued interest and support!
